Extended Reality (Augmented Realty, Virtual Reality, and Mixed Reality) in Teaching Technical Skills
Recommended Citation
Chhina A, Shah S, Uribe-Marquez S, Guruswamy J, Mitchell JD. Extended Reality (Augmented Realty, Virtual Reality, and Mixed Reality) in Teaching Technical Skills. Anesthesiol Clin. 2026;44(4):635-647.
Document Type
Article
Publication Date
12-1-2026
Publication Title
Anesthesiol Clin
Keywords
Humans, Virtual Reality, Anesthesiology, Clinical Competence, Augmented Reality, Simulation Training
Abstract
This article examines the role of extended reality (XR)-including virtual, augmented, and mixed reality-in anesthesiology procedural training. XR addresses challenges in apprenticeship models by enabling immersive, repeatable, and learner-centered experiences aligned with simulation-based mastery learning and deliberate practice. Evidence supports XR's utility across diverse skills, including airway management, ultrasound, and crisis response, with benefits such as improved engagement, feedback, and accessibility. However, limitations including cost, technical constraints, and incomplete tactile fidelity persist. XR is best viewed as a complementary tool within blended curricula, with future research needed to validate its impact on skill transfer, patient outcomes, and cost-effectiveness.
Medical Subject Headings
Humans; Virtual Reality; Anesthesiology; Clinical Competence; Augmented Reality; Simulation Training
PubMed ID
42896930
ePublication
ePub ahead of print
Volume
44
Issue
4
First Page
635
Last Page
647
